Call of Duty Mobile Review: A Fantastic Game That Can Easily Outrun PUBG Mobile

Anyone who has ever played a video game has heard of Call of Duty, and anyone who has ever played a mobile game has heard of Player unknown’s Battlegrounds, or PUBG Mobile for short. So, what happens when all of these elements are combined? When Activision, in collaboration with Tencent and Timi Studios, launched Call of Duty: Mobile in front of ecstatic but cautiously suspicious crowds, they experienced a similar supernatural intervention. We can confidently claim that Call of Duty: Mobile is one of the finest shooter games for phones after a few months and a heated week of playing. It’s perhaps possible that it’s one of the finest mobile games of all time.

While that’s really all you need to know before downloading, here’s why we think it’s fantastic. Call of Duty: Mobile starts off like any other new-age mobile game, with regular incentives for logging in, further awards for being one of the game’s early adopters, premium pass monetisation for those who want to play more intently, and so on. It also has classic Call of Duty character categorization, weapons and gear modifications, and, most significantly, some of the most famous Call of Duty levels. This is combined with gameplay features that emphasise realism in components like bullet proximity and gun recoil, as well as modern age technology like an augmented reality crosshair sight and the ability to manage drone attacks. What I mean is that in what appears to be a simple shooter, there is a lot for you to discover, win, and own.

5v5 team deathmatches are at the very heart of the multiplayer experience. Everything here is quick paced – an average team battle lasts around seven minutes, so you won’t be bored at any point. The goal is simple: be the first team to kill 50 members of your opponent’s squad. Progressive weapon upgrades, ancillary abilities like frag grenades and smoke bombs, cosmetic upgrades (the abnormality camo looks roguish cool!) and, most importantly, levelling up to unlock special weapons like the Purifier — the flame-seething slow killer from Black Ops III — are all available as rewards.

Because of the fast-paced nature of the game, you respawn almost instantly after dying, allowing you to immediately rejoin the game. If you’re too far away from collecting up ammunition from your kills and you don’t have any, dying in multiplayer may really be a strategic factor. Because of the abundance of ammo, Call of Duty: Mobile places a premium on choosing a weapon with good accuracy, which makes the M4 a fantastic beginning gun. In fact, until around level 8, it may be adequate. To increase your chances of winning more multiplayer matches, add a high-accuracy scope and a mobility upgrade that allows you to keep up with scope view enabled.

After you reach approximately level 9, the speed makes certain matches so intense that nail-biting, 50-49 endings become a common occurrence. Because the game mixes you with a mix of easy opponents and amateur bots to drive you into the game, you’ll earn MVP finishes more frequently before that. After this round, we found ourselves in second place on most kills rosters. Scorestreaks – the UAV path — is available to go along with the combat. When your squad is down on the kills count, engaging long-range killer or short-range hunter drones is insanely rewarding. Then there are the arenas, which any Call of Duty fan would expect to be fantastic. If you play long enough, you’ll find back ways, strategic pit locations, and excellent sniper zones, all of which may be useful and allow you to melee charge opponents more frequently.

All of these elements work together to elevate this game above the others. The visuals are excellent, but you’ll need a high-end smartphone to play it. With simple but adult controls, a straightforward but mature gameplay, and a fortunately excellent server hold-up managing the first influx of people from all over the world, Call of Duty: Mobile seems like a game we’d stick with long after the early days are through. If nothing else, we’d keep returning to our clans in multiplayer, with more new weaponry to amass.

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